Anime Expo 2015

On the website they said they will give out autograph tickets 8 in the morning if they also wrote that they will have reserve tickets also. Check the autograph faq for more info. http://www.anime-expo.org/faqs-policies/autograph-policy/ I also suggest if you want to meet up have some one designated with a sigh or small banner that can be easily visible by other members.

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Iā€™d love to join the meet up but yeah I really have no idea where we would meet or whatever, but if a more solid plan is proposed that would be awesome. Anyway Iā€™ll probably bring my copy of the air visual novel to get signed.

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How about thisā€¦

Letā€™s preliminarily meet at 6pm on Friday at the main registration area. It is a location that everyone should be familiar with in an open area. If everyone attending could mention if they could make that time or not, along with a picture of themselves or a description of what they will be wearing, that would be helpful. We could then decide where we want to go or if we want to go out to eat or something.

That sounds awesome, Iā€™ll probably be in my dark blue kagari shirt and a grey open jacket. Here is a picture

So the first day has ended, and I still havenā€™t heard anything! How was it? Did any of you find each other?

I found one guy, I think Fred? Iā€™m terrible with names, but yeah we had a short talk, it was nice.

You didnā€™t catch his username? :stuck_out_tongue:

Nah I didnā€™t think to at the timeā€¦

Hey Glenn, Iā€™ll try to come by! I think we have met yesterday.

Ah awesome! Sounds good hope to see you there

I arrived in a little before midnight and didnā€™t sleep much. (40 min?) Keeping tabs on everything today though including the Itaru Hinoue signing!

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Hey Clannad_man we are right in front of Pre-Reg.

Iā€™m here too! In front of the sign

You found me a few minutes after i bought my stuff haha, btw it was Sean but no problem. I couldnt show up at the meet up today got to AX alittle late.

@Aspirety
As for experience at AX relating to key not much happened. Day one it was just Key booth opening so everyone rushed to the booth once exhibit hall opened. I got to the booth immediatly after opening exhibit hall for general public while the people who bought premium got into the exihibit hall an hour earlier than us regular vistors. I managed to see someone buy the last white clover art book and I believe two of the kakeuji were already sold on day 1.

As for Day two Itaru Inoue was doing autographs today however I was unfortunate and was unable to get autograph tickets. I went back and bought Circle of the Fifth CD and was able to get another angel beats 1st beat pin. Not surprisingly most of the items for sale were already sold out. 8/10 kakeujis were sold two microfiber towers, two pins, Kud 1 Tshir, Clannad t shirt sold out ect. Day 3 will be coming up in a couple hours and I hope I can get into the Itaru Hinoue panel on time.

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Ugh Iā€™m sorry Iā€™m absolutely terrible with namesā€¦ Anyway itā€™s good, I hope you had a fun day either way!

I found MDanish and Misuzu and met them for last 2 days.
We met and talked to some new Key fans too.

Meet you guys at Itaru Hinoue Panel tomorrow morning!!!

From official Key Facebook ā€œFor those of you who want to help us, work with us, from translation and publishing till merchandise, just come to our booth at Japan Expo and Anime Expo and tell us more about you!
We want to release more and more titles in the future. Please show us your support!ā€

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Greetings from Los Angeles! This write-up has been made to provide you coverage of all the VisualArtā€™s/Key-related happenings at Anime Expo 2015. While Iā€™ll provide some information on the convention itself, Iā€™ll endeavor to focus primarily on my experiences attending said events over the course of my time there.

Day 1 - July 2, 2015 - Late Arrival

I arrived in Los Angeles at 11:15pm on Thursday without my badge, so there wasnā€™t much I could cover. One of the people I am rooming with at the convention had my room key and was out of touch for quite some time. Despite the main convention area being closed, I was able to convince an exposition center representative to let me look around for him a bit, and was able to take some interesting pictures of the main convention entrance in the process. If you ever wondered what Anime Expo looks like without 100,000+ people running around, youā€™ll like this:

I eventually got into my room at about 4:20am. I took a 45 minute nap and woke up to get in line to claim autograph tickets for Itaru Hinoueā€™s 1pm signing.

Day 2 - July 3, 2015

By 5:30am I was in line for the 8am ticket distribution. I was pleased that there werenā€™t too many people in line, and I felt reasonably confident that I would be able to get a ticket for myself along with those tagging along with me. Around 7am I took a picture of the line in front and behind of where I stayed. I was very glad I arrived when I did!


The line in front of us.


The line behind us (w/TK!)

It is a bit difficult to see in the second picture, but the line extended to the right of a picture, around a corridor, toward the left, and back towards the main entrance building where the line began to snake around for some time. Once they let us in, we were brought to a second winding area where we waited around for a brief while before being ushered into a hall with the ticket booths.


The Winding Area


The Ticket Booth Lines

The lines were organized into three areas divided up by the time of the autograph session. Each person could claim a ticket for a single autograph before heading to the back of the line, so everyone had to choose wisely. Hinoueā€™s was at 1pm, making her ticket booth the second one. I would say that booth had the longest line overall, and was told that the conventionā€™s interest in her autograph was only met by voice actress Ayako Kawasumi (Saber, Fate/stay night UBW). Very few people went to the third booth which actually made me feel a little sad. But no matter; Hinoueā€™s booth awaits! My friend that arrived at 5:30 with me and I were able to get ticket numbers 34 and 35 out of a total of 75 guaranteed tickets. Naturally, we were quite excited!

As I was up for 30 hours at this point with virtually no sleep, I headed back to the room and rested for awhile. When I woke up I got dressed and gathered some items for myself and my friends (the others with me were able to claim ticket numbers 69, 70, and reserve [non-guaranteed] #10). I put on my Sunday best to make as good an impression as possible, to which my roommate said, ā€œStrike your best Bond pose!ā€ I donā€™t think I got it right, since he laughed quite a bit afterwards. ^^;

I got on the bus to head over when I searched my pocket and realized I left my ticket in my jeans from earlier! So after arriving at the convention, I headed back to my hotel, found my ticket, and went back to the bus stop. Unfortunately, the bus line was longā€¦ way too long for me to get back to the convention before the signing in 30 minutes. So I decided that, considering all the effort I put in to get to this point, I had to sprint the 1.6 miles to get to the convention on time. In a suit and dress shoes, this was not an easy task. Fortunately, I arrived back with time to spare so I could clean myself up. As you can see here, the main entrance was a lot busier than overnight!


The line consisted of a variety of Key fans, some of whom in cosplay. VisualArtā€™s already snapped pictures of them, so please take a look. As some of you may know, Itaru Hinoue does not not like having her picture taken, so I never made an attempt to do so. I will mention that she was very gracious and accommodating to those in line and was a joy to be around. Ultimately, three of my accompanying friends and I were able to get items signed (as well as @cloud668, who is always a pleasure). While many of those in line brought items purchased from the VisualArtā€™s booth, I brought some special items for my friends and I to have signed, three of which prompted Hinoue to react to them. I will mention her comments as I can best remember them below:

CLANNAD Rough Note (Friend 1): Ms. Hinoue seemed very surprised to see the book (released in 2001 featuring CLANNAD concept art), exclaiming ā€œHow nostalgic!ā€ I was told that she also commented on the art style she used at that time.

White Clover ~Itaru Hinoue Art Works~ 1st Ed. (Myself): An audible, rising ā€˜Eeeeeeā€™ could be heard from Hinoue and the others behind her. I was asked where I wanted it signed and I replied that my preference would be on the front cover, though I would be fine with wherever she felt comfortable signing it. (White Cloverā€™s first edition has a white, felt-like textured cover which is very soft to the touch. There is a risk for a sharpie to cling to this texture and smear.) She felt the cover for a few moments, looked at me, smiled and said, ā€œIā€™ll give it a shot!ā€ I thanked her, and the signature she provided was nothing short of beautiful. My impression is that she is very personable and showed sincere interest when interacting with everyone.

CLANNAD 1st Ed. (@fatblackninja): This game was still in its original shrink wrap until arriving at the autograph table. A look of shock (ā€˜Oh noā€¦!ā€™) came across her face before smiling and taking the visual novel. As such, she and her assistant were the first people to touch the game box.


Our Autographs

Itaru Hinoue continued to sign autographs well after the guaranteed tickets were processed, much to the pleasure of those who had anxiously been standing by. By the end of the signing, an assistant mentioned her hand was quite tired. She really went above and beyond for her fans! She waved to the handful of us watching in the distance, which we returned before she went behind the black curtain.


Post-Signing Autograph Line

It was around 3pm at this time, so i decided to head over to the VisualArtā€™s booth to see it in person. The booth was staffed by several people, and it was clear a wide variety of items had already been purchased. By that time only two of Hinoue/Na-Gaā€™s autographed wall scrolls remained and Planetarian had already sold out! There were a small number of Na-Gaā€™s AX-numbered art books remaining, so I purchased one while my friend came away with various Key apparel. We both received a bonus for our purchase, an Angel Beats! -first beat- pin featuring a character of our choice. As it so happens, we both chose Kanade (though my friend still insists TK is best girl!).


They Sold a LOT!

I spent some time speaking with staff members from VisualArtā€™s. One among them mentioned that I should stop by tomorrow morning to meet someone. I wasnā€™t going to miss it! I took some additional pictures of the booth area and continued on.

To finish off the day, I sought out the Kazamatsuri members at the convention for an impromptu meet. Only two others were able to attend: @Glenn_Irish and @kenshin_77. We chatted for awhile, briefly joined up with a Touhou group, and eventually made our way over to Subway. By that point, I was pretty much exhausted from lack of sleep and food, so I called it a night.


From Left to Right: kenshin_77, Glenn_Irish, Clannad_Man

Day 3 - July 4, 2015

I started Americaā€™s Independence Day with a visit to Itaru Hinoueā€™s live drawing panel scheduled for 9:45am. I was a good hour early in front of the panel room but soon learned that the line actually started outside and was a little backed up. We were brought up to the presentation area around 10am which included a large projector screen as well as a traditional table setup.


Really Poor Photo of Table Setup


The Projector Setup. (Can you spot the famous people in this picture?)

The presenters included Tomotaka Fujii (Scenario Assistance, AIR), a translator, Itaru Hinoue (behind the projector screen), and as a last minute unplanned addition, Ryukishi07, the famous scenario writer from Rewrite who was at the convention for a separate panel to be given Sunday. The panel started with Fujii and Ryukishi talking to one another with Fujii explaining the rules of the panel. In a nutshell, limited photography and video could be taken of the panelists and projector screen while Itaru Hinoue was drawing. When she finished and joined the panelists, however, no more video or photography could be taken.

We were soon given a glimpse into what Hinoue would draw, but were told not to say anything. The picture was an image of Nagisa holding several dango! Hinoue mentioned that she was not used to drawing live, though as the presentation commenced, she skillfully illustrated Nagisa with ease. When asked how she was able to draw so skillfully without making mistakes, she simply stated, ā€œTrade secret!ā€ This did not satisfy Ryukishi07, however, as he swore she made use of a physical ā€˜CTRL-ALT-DELETEā€™ button to quickly correct her mistakes.


Nagisa Being Illustrated Live!

With Ms. Hinoue occupied with drawing, Fujii briefly talked about CLANNAD and was pleased to see the large majority of the audience were familiar with the story. He ended up asking Ryukishi07 a number of questions, some of which resulted in rather insightful answers. For instance, he described how he was introduced to Key. Years ago, his brother mentioned that he should play a game named AIR. His brother was forceful, eventually installing the game on Ryukishi07ā€™s computer. Ryukishi07 ended up really enjoying the game and as puzzled by why such tragedy would befall the main character. Before he could recover, his brother introduced him to Kanon. Next on the list was CLANNAD. He mentioned that by playing these games he became a true Kagikko (which, as an FYI, was the word Fujii wanted us to leave the panel remembering).

Ryukishi07 also revealed something which he said he probably shouldnā€™t say, as fans in Japan would attack him for admitting. He mentioned that he was really looking forward to CLANNADā€™s 2002 release. (Brief history lesson: CLANNAD was set to be released in 2002 but for various reasons was delayed until spring of 2004. Part of this was due to the story being rewritten, another part due to staff illness/injury, a third being that Key President Takahiro Baba forced himself to take a hands off approach to running the company because of perceived over-reliance by VisualArtā€™s staff, etc.) Ryukishi07 said he felt ā€˜betrayedā€™ by the delays. During this time, his brother mentioned that instead of waiting for the gameā€™s release, they should create their own game. And they did! Ryukishi07ā€™s big reveal was that if CLANNAD had been released on schedule, then Higurashi When They Cry would never have been finished. He also credited the delay with aligning his schedule with that of Key so that he could write scenarios for Rewrite.


Nagisa Being Shaded

During the presentation, I noticed someone walking off to the side of the room towards the back of the projection screen. This person happens to be in the photo of the projector screen from earlier, though I didnā€™t notice him at that time. Did you find him? It is Takahiro Baba, donning his classic goatee and open suit! Despite practically jumping out of my seat, no one else seemed to notice except for the person sitting next to me who asked, ā€œIs that somebody famous?ā€ Mr. Baba soon walked back and out of sight, and wasnā€™t seen for the rest of the panel.

At some point during the presentation Fujii mentioned that no other game translations had been planned by VisualArtā€™s. Fujii has assorted duties at VisualArtā€™s, one of which being in sales & marketing, so I didnā€™t expect any major Key news to emerge from the Sekai Project panel later in the day. That being said, he did request fan support. He mentioned that VisualArtā€™s would be open to having more games officially localized, specifically mentioning Rewrite. He mentioned that we could potentially make it possible by exclaiming ā€˜Rewrite!ā€™ full of passion. I shouted as loud as I could, as did many other members of the audience.

By the time Itaru Hinoue completed her illustration, time was running short. When she emerged from the projector area, she was wearing the Kazamatsuri high school uniform from Rewrite! It was very ornate, and is well worth mentioning here. Originally a Q&A period was scheduled, though with limited time the convention attendees only allowed for two questions to be asked. One pertained to Hinoueā€™s progression of art styles, though I believe she answered it a few times previously so it didnā€™t make much of an impression with me. The second person asked how the panelists reacted to the Kickstarter funds for CLANNAD being collected so quickly. Fujii remarked somewhat sheepishly that he didnā€™t think the campaign would earn the necessary money. Hinoue mentioned that she was surprised because the rate at which they collected the necessary finding was staggering. Ryukishi07 didnā€™t think the word ā€˜kickā€™ did any justice to the speed at which the money was earned.

As the presentation ended, a mention was made that those going through the east exit would have an opportunity to receive something. I filed towards the back and waited in line, though convention personnel were directing people to quickly exit through alternate exits. The reward for those exiting through the east exit was a replica Nagisa shikishi in the style drawn live by Hinoue!


The Nagisa Shikishi. Bliss!

After the presentation I headed back over to the VisualArtā€™s booth and asked about Takahiro Baba. The staff member told me that he was at the panel but would be here in about an hour. I walked around for said time and returned to find Fujii, Hinoue (still in her Rewrite uniform!) and Baba entering the booth. After he settled, the staff member I talked to previously introduced us and we talked for several minutes. Like Hinoue, he was quite cordial and seemed full of energy! Mr. Fujii even came over and took our picture at the conclusion of our conversation. It was an experience Iā€™ll never forget!


VisualArtā€™s President Takahiro Baba & I

Knowing nothing could top my experiences from the past day, I spent some time writing this post. I also looked around the exhibition area for some friends as well as to check out the Kyoto Animation and CAPCOM booths. On my journey, I passed by the Key booth again and came across @s0ewhat! We talked for a bit and took a picture to commemorate the occasion.


At about 5:45, I started heading over to the line for the Sekai Project panel just in case there happened to be some Key information. As with the Hinoue panel, the line didnā€™t start moving to the room location until about 15 minutes after the scheduled start time. Even so, there was an issue where separate lines were created for the same panel which was never really corrected. The panel hit the attendance cap a short ways ahead of me, and several Key fans I noticed throughout the convention left looking disappointed. I went to the room location anyways to attempt to enter as a reserve, though everyone that attempted that was turned away because a convention staff member ā€˜wanted the hallway cleared to prevent a fire hazardā€™. It was clear there would be no convincing her otherwise, so I headed down to the Project Anime Networking Reception and waited there reading live stream updates from the Sekai Project panel. While interesting in its own right (they announced a slew of VNs to be localized), from what I read no Key information was reported that wasnā€™t previously revealed. November 2015 should continue to be the expected release date until otherwise revised. Furthermore, as Fujii stated, Key is open to having additional VNs translated, though I wouldnā€™t expect any progress on that front until real data is collected and analyzed after CLANNADā€™s English release.


The Reception Area. ($10 a beer?!)

I finished up the day watching some Fourth of July fireworks and wrote this post through Day 3.

Day 4 - July 5, 2015

The final day of the convention featured Ryukishi07ā€™s panel. It was simple, consisting of himself and a translator answering questions proposed ahead of time by fans at the convention and online. There were several humorous tidbits spread throughout the Q&A, such as his enthusiastic assertion that he may no longer be able to eat Japanese burgers after seeing the massive burgers sold in America.

As expected, there was minimal Key-centric content, though one question was asked about Keyā€™s influence in his works. Ryukisi07 described how Key stories start on an upper level of depth, (paraphrasing: ā€˜Everyone is happy, funā€¦ hentaiā€¦ā€™) but then ā€˜drops down to a very low depthā€™ where the characters and backstory are described in detail. He appreciates that Key stories are fleshed out and considers that when writing his own stories.

After the panelā€™s conclusion, I began heading out to the exhibit hall again when I heard the sound of a viola. I stopped midstep and turned to find xclassicalcatx, a well known anime / video game cover artist who worked on the REBIRTH fan album. She was playing in the hallway in front of a small crowd, prompting a convention guard to direct everyone away to give her room. As she finished her song, she caught a glimpse of me, smiled, and began playing ā€˜My Soul, Your Beats!ā€™ Beautiful as always, the gathering offered her a hearty round of applause at the conclusion.


Joanna Playing ā€˜My Soul, Your Beats!ā€™

By the time I arrived at the exhibit hall, many of the vendors were already beginning to clean up and pack away their goods. Just minutes before closing, I made my way over to VisualArtā€™s booth one last time. A sign was placed on the one of their tables with a handwritten message ā€˜Last One!ā€™. It appeared everything was sold out except for four pieces: an Angel Beats! wallet, an Angel Beats! card case, and two Charlotte tapestries (one of each version). As I was looking, I was surprised by Takahiro Baba appearing at my side and offering a greeting. We only spoke for a few moments, though I appreciated that he approached me and wished me well as I departed.

With nothing else left to do, I considered that a perfect end to what was an incredible holiday weekend at Anime Expo. After a few minutes, the lights began to shut off in the exhibit hall, and I left the premises.

This concludes my report on Anime Expo 2015. I appreciate the opportunity to share my experiences with each of you and hope youā€™ve found it insightful!

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Thanks for the coverage, @Clannad_Man! Maaan sprinting all that distance. Thatā€™s true dedication right there. Though Iā€™m sure I would have done the same :wink:

Baba is a super cool guy and I was pretty surprised to see him posting on twitter suddenly that he flew all the way from Paris to Los Angeles just for this eventā€¦ And how he ended up just going around taking pictures of cosplayers!

Anyways, good to see AX is a success, and while there isnā€™t anything Iā€™m looking forward to on the last day, itā€™ll be nice to see your report on it!

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