Siglus Hacking

@Kelebek, nice work! This is actually pretty nifty.

Heh, yeah, it’s pretty annoying. I’m surprised actually that they were still doing some tweaking for the first few days between the first trial and 1.10. I saw that and have already saved you the trouble, as the merge request I’ve submitted has taken care of it. The merge request also integrates in Kaze’s translations for day01.

@Aspirety, you have my vote, I say go for it! :smiley:

1 Like

An official face would be nice~ nod nod If he’ll join in on the effort, it’d be very nice.

Can I change the default font?

Any word from the Youtube gentleman?

Haven’t got around to it yet.

Get the tools working quick! They don’t work for me. >:

For the full release?

Yeah.

EDIT: Nevermind, I finally remembered the problem. Imports/exports go based on file number, so files must be kept in order otherwise it’ll fail to load functions, as they won’t be in the files it says. If you don’t re-build your own imports/exports tables that is, which no one does atm.

It was the _extra_mode and _ex_achievement_main files trolling me, and swapping around when I compiled alphabetically. In the orig archive it’s _ex_achievement first, but for all of us _extra_mode comes first, and thus err0rs. I think that’s likely what affects the tools you’re using too, but didn’t test it.

Ok, here’s the tools updated for the final release: https://dl.dropboxusercontent.com/u/58805276/AngelBeats-1stBeat-Tools.rar

A couple of things:

  • The unpack utility now spits out UTF-8 files instead of the funky UCS-2. That should make Github happy and treat the text files as text files (because they are indeed text files).
  • A couple of tweaks to ssdis, it should now be able to disassemble all the script files now including the large ones (albeit it make take a long time depending on how decent your PC is).

Let me know if anyone has any problems getting the tools to work.

5 Likes

Crashes instantly on the first file for me.

EDIT: Yeah, you had the wrong key it seems. retail key is [0x5D,0x2C,0x99,0x2C,0x62,0x94,0x38,0xD5,0x8C,0x79,0x9E,0x3C,0xA0,0x1A,0xDB,0x0B], but you had [0x5F,0x07,0x8A,0x2A,0x66,0xA7,0x11,0xA6,0x84,0x6D,0x9D,0x46,0x9F,0x7A,0xB9,0x7E]. After fixing that it works perfectly. Thanks!

This makes experimenting so hard ;~;

Kept going with the font thing, and fixed it “properly” now, where it takes the proper width from the font, so now it’s not based on font size or anything. However, the main issue is that the original font isn’t proportional, every character returns as monospace, so I had to change the font, and changed it to Meiryo. Have now also added VWF to the name. Reduced the font size, increased the width of each line and moved the box back a bit too for more room: http://i.imgur.com/YmUBjjb.jpg

One thing remaining is choice selection, which I’ll tackle tomorrow. I’d prefer the original font, but it needs editing for that. If someone edits the original font then we can put it back in.

2 Likes

Once again, Chinese Key fans are so quick when it comes to translations. Text extraction has been completed and translation has started! Let’s not lose to them guys! http://bbs.2dgal.com/read.php?tid=494414

3 Likes

We will lose to them as long as nobody is actively working on translating it. XP
I’ve noticed there’s already quite a bit of translation work on the game into Chinese and Korean in VNRs community subtitles.

I don’t even have the game, and I can’t edit the images without the g00s to look at… I have Bokura no Asa to finish up with for this summer anyway.

1 Like

I try to extract the Sence.pck file
And lot of .ss file appeared, so damn heavy, now what to do ?
How tro change it into text file ?

Ok here’s my patch, handles VWF for text, names and choices: https://www.mediafire.com/?56bha71soqvvgjp

http://i.imgur.com/aiQCguu.jpg

However the font needs to support it, which the original doesn’t as I said. Someone spend a few hours in FontForge fixing them up and I can put the originals back in.

Can I get a tools to extract Scene.pck?

They were posted above.

I tried but it’s crash when i run unpackscene.bat