General Discussion Topic for the upcoming Rewrite: IgnisMemoria game for iOS and Android! This is the place to talk about story, characters, events, and everything about RewriteIM.
Spoilers for Rewrite and Harvest Festa are permitted in this topic, as they’ll probably influence the original scenario present in this title. Just don’t blurt out stuff for no reason.
The Ignis Memoria service has been terminated as of Jan 01 2018
It depends entirely on how fun I find the game at launch, but yeah I’ll probably be trying to help with everything to make it easy for Kaza members to jump in.
Well. It doesn’t look bad, actually…
I was more skeptical before, but now I really want to try it.
Still, the true way to enjoy it on a release date… is to don’t anticipate anything exceptionally good.
And yeah, I’m lured in by that “50 routes”… Inouway-route, finally!
Huh. I didn’t really have anything I was expecting, but I’m still rather surprised at what the game looks like. From an asthetic standpoint it’s pleasing, and certainly at a glance it looks fun to play. Then again, if they managed to make it look like it wouldn’t be fun to play at a glance I’d find that pretty sad.
My personal biggest issue is that it’s hard for me to get excited about investing into it given Key’s current track record on these things (and the fact that I just started FFRK again, I suppose). Even if I might not play it the entire time, the prospect of them just kinda packing up their bags and killing service isn’t appealing in the event I do enjoy it, and I have trouble seeing something based on Rewrite like this being more popular and having more longevity than something based on Angel Beats, just setting gameplay aside. I’m by no means a mobage expert, but I know that the market is saturated with them, and if some series branding alone isn’t likely to really put you out there/sustain you, you’d damn well better hope the gameplay is good enough to keep people.
I’ll be honest, I’m not psyched about picking this up, but I’ll still probably hop along from launch and see how long it holds my attention. I had fun riding the ABOW release hype wave and sharing mechanics and things with other people, and I undoubtably like Rewrite better than Angel Beats, so that’s a plus as well… Buuuut if I’m not having fun I’ll be quick to drop it this time and just content myself to looking at the nice art online rather than gouging my soul out trying to get my grubbly little paws on whatever whale bait they lay.
i still have nightmares of playing abow on the bus at 7 am and thinking about another key mobage is making me relapse oh god i hope this one isnt so depressing
We’ll see if my love of Rewrite can overcome my massive hate of gatcha-based mobile games. I’ll give it a try on launch but I somewhat skeptical about whether I’ll stick with it.
I wonder what characters would be in the game.
So far confirmed in one way or another were Kotarou, Kagari, Kotori, Chihaya, Lucia, Shizuru, Akane, Sakuya, Yoshino, Inoue, and Esaka.
So, what about Imamiya, Tsukuno, Kashima, and so on…
This looks fun, but I hope, more than it being fun, that someone would translate all the story XD. 50 routes is a lot though so I’m not expecting that much.
110,000 People pre-registered on the first day alone, so we hit all the announced reward tiers already. They’ve announced they’ve added 150k and 200k registration reward plans but haven’t said what they’ll be yet.
They also released the full art for the 5* Creamy☆Kagarin Skillcard
And now we can speculate on what that 「無」 (nothingness) in the left-down corner can mean.
Well, actually… its probably just a card’s element, but still.
On the 2nd though, that may also refer to special skills or smth.
You know, the way this card is done actually implies we were wrong about Creamy Kagarin being her own character slot seperate from Kagari, based on the name of the card.
What this DOES imply however is that rarer cards, probably just 5*, unlock character costumes.