Hey guys guess what! THAT’S RIGHT! I brought all of our favorite discussion back up!
In all seriousness, ANN recently interviewed Gen Urobuchi, and guess what they talked about. RIGHT AGAIN! Sex scenes!
ANN: You’ve worked on several visual novels that contain explicit sexual content. A common opinion in the Japanese PC game market is that a game needs sex scenes to sell. Do you find that the ability to include sexual content in these stories gives you more creative freedom, or do you feel pressured to add superfluous erotica to help a game sell?
Urobutchi: My first and foremost thought when creating something is “I want to make something that’s interesting.” That’s what makes me feel happy and creatively satisfied. If sexual elements help in making something interesting, then they’re not pointless.
I’ve played a lot of Nitro+ visual novels; Saya no Uta is probably one of my favorites because it’s just so outright weird. What especially struck me is that though the game features sex scenes, they come off as being horrifying rather than titillating.
Oh, thanks for the compliment! laughs That was part of the intent, since horror can definitely be a component of a sexual experience.
So… I’m just gonna wait to give my thoughts until I hear what you guys have to say. DISCUSS!