One problem I had with the protagonists was the duel-story thing. Once I was playing one protagonist I really didn’t want to switch, and going back to a completely different set of units felt frustrating somehow.
Giant waves of enemies, balls of tanks and archers, terrain that only lets you move one step each turn. Very slow paced and annoying to deal with.[quote=“ThePlasticSpork, post:219, topic:1842”]
I’ve also personally found that mages and archers are just ridiculously powerful
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I never really used mages because it felt like if I used them for offense they’d be torn apart by witches and archers. I pretty much gave all the work to my healers, archers and fliers. The Whitewings, Eri, and Jenny were my carries for the most part.[quote=“ThePlasticSpork, post:219, topic:1842”]
Making matters worse are the witches, who will just randomly teleport anywhere on the map they please, and whether they kill a unit or not is an RNG crapshoot.
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I had to deselect one of my tanks multiple times (don’t remember who exactly) because they were randomly getting one-shot by witches and there was no way to keep him alive. There were a handful of times I just left people dead when they died to witches. My main way of dealing with them has been to charge them and get them so low that they can’t cast spells.