I’ve been thinking about several things regarding the Tales of Series lately, so I’m posting here again:
First off, one thing I like about these games is something that many RPGs still don’t do, and that is having a unique theme for almost every city in these games. Be it (Tales of the Abyss) the soothing guitars of Grand Chokmah or (Tales of Symphonia) the orchestral sound of Meltokio, every city has its own character thanks to that.
Second, I myself played Tales of Phantasia after Symphonia, so for me all those mythology gags came backwards in a way. Was always great when I was going like “Hey, I know this track!”. Although the most changed one of these are the following two tracks (Both are heard in the second half of their respective game, so click at your own risk): Tales of Phantasia, Tales of Symphonia. A very similar part is heard at the one minute mark in both tracks.
Third, I’m planning on playing Tales of Phantasia again, and I remember (Tales of Phantasia) getting my ass kicked by the enemy group of 5 Charon in Dhaos’ castle in the past. Charon was a small, red flying enemy that most of the time casts Thunder Blade pretty quickly. With this specific group, you have 3 on one side and 2 on the other. Does anyone have a good tipp on how to fight these, because back then my answer was level grinding, and there has to be a better way.