Little Busters! - Saya Tokido Route & Character Discussion

I’m fine with this explanation too, but I thought her assuming the role of a character from the School Revolution manga had to do with her dying as a child. And yeah there’s multiple mentions of her being assumed dead throughout the route, but like you said they might be mistaken. On the other hand, Kyousuke is only mistaken about him and everyone else being dead because Riki rewrites the past by overcoming his narcolepsy and is able to save everyone in the process. In all other cases they do actually die. Whereas with your interpretation nothing really intervenes with Saya’s past and she would’ve survived regardless of her entering the dream world or not. In which case she would’ve met Riki either way, which wasn’t actually the case. Am I still making sense? I’m just writing things as they come to mind lol. Things are awfully complicated.

Haha yeah I probably read too much into it indeed and took it too seriously, but that’s also because the tone of story changed to be more serious. Either way, thankfully I wasn’t troubled by it to the extent where it impacted my enjoyment much.

2 Likes

Even though the ending is left quite a bit open, the general tone of the final scenes and especially the lyrics of Saya’s song make it hard for me to believe Aya can actually live on. I really want there to be hope for her, but I’m just not fully convinced by any other theory :yahaha:.

However, the wish she made in her last moments has been granted and fulfilled, and, at least, she is able to overcome all her regrets. Even if she wants so much to stay as a part of the Busters, she can say she is ready.
“When we part, I’ll do it proudly. I’ll go without leaving a single remorse.”

Regarding the final part of her route where she wakes up with her father: it doesn’t really look like that scene takes place after the landslide, and I believe it’s set in her “past”. I can’t remember very clearly the chronology of her travels, but if I’m not mistaken, it looks like it happens before she leaves Japan.

It does however bring up an aspect which is left blurry: to what extent does little Aya remember about her “dream”, and in what way is the dream going to change her outlook on life? It doesn’t look like it would change much what happens to her (her trip to dangerous states, and the events that happen after she comes back), and I wonder if it would be enough to let her live to the end without regrets.

I’m having trouble explaining my reasoning on this, but what I want to say is: assuming the events of the world don’t change, can the little Aya we see in the ending scene live through the end without the need of another dream world?

5 Likes

I don’t think the lyrics necessarily exclude either possibility, but I can see why you would interpret it that way. There’s also the CG with Saya being a part of the Little Busters, but I suppose you can interpret that in different ways too. In the end I the biggest factor for me is what I want to believe the ending is I guess, and I would like to believe in a more happy conclusion even it’s just more Key magic. I’ll just feel a lot better about it after having finished the story. I’m just a sentimental dude, I need these things or I’ll feel like crap.

3 Likes

If we channel the great cheese for a moment, we could say that Saya’s route enters the game like (S)aya entered the dream. Even if they definitely weren’t needed there, the busters are still cool with it cuz things were campy as fuck already.

Gee, 2017 me, I really wonder what you were talking about… (I have an idea of where to look though.)

3 Likes

Well now… It’s been a while since I actually finished Saya’s route and, as I’m sure anyone who has completed it can vouch for, it’s pretty hard to talk about it. So I figure I’ll approach it in the most practical way I can: I’ll have to make a series of posts which I’ll be posting, maybe everyday, where I tackle a different aspect of her route. So to begin, let’s start with…

The Character
Saya Tokido, the “Cool Spy”, always level headed, always on top of things, but also kinda dumb and clumsy and awkward. And we find out later on why she has that side to her because, well, she isn’t really actually a spy. Her real persona, Aya, is just a normal girl who has been in pretty abnormal circumstance.

I’d like to think that, more than any character in Little Busters, Saya’s background explains her own personality extremely well. She isn’t just cool because she is a spy, and she isn’t just clumsy and self-deprecating because the writers thought it’d be a cute characteristic to her. She is cool because she has full, conscious control over the small part of the world that she created. But she is also clumsy because, well, she doesn’t know how to be an actual spy. And she is self-deprecating because she tries so hard to keep up that “cool spy” image.

It’s a shame that the English Edition doesn’t translate her mumbling, but a common thing she says when she gets humiliated and starts mumbling and grumbling is “超スパイなのに” or “Even though I’m supposed to be a cool spy”. Because she knows she isn’t. And she finds it funny when that fact is pushed in her face. And the only thing she can do is laugh it off, and find validation in telling Riki to laugh it off as well.

It’s only after we spend more time with her that we get to know her true self: Aya. Aya is a pretty excitable girl. She likes to follow whatever is fun and cool and would rather think about the consequences later. She takes pride in what she does well and will do what she can to pursue what she is good at. But she’s also very awkward; having lived her whole life without the chance to interact with people her age, she doesn’t know how to really connect with them personally. Frankly, I would have liked to spend more time with Aya, without the pretense of her taking the role of “cool spy Saya Tokido” from School Revolution. I think, more than any other Little Busters character, I would have liked to see some sort of “Aya After” come to fruition. Alas, that probably isn’t going to happen, and all of the other fan derivatives have her donning her Saya Tokido persona.

It’s pretty funny though; because the way I generally play VNs is that I try to get the bad ending of a route first, then seek the good ending afterwards. Naturally, I would pick the choices that had the highest chance of absolutely pissing Saya off. But, ironically, it was those choices exactly that brought out her true personality, and for that little subversion in VN choices, I am thankful :umu:

P.S. the idiot riki choices are really the only right way to finish her route
gegeboboue
bododododuo

9 Likes

Pardon my double posting, but I hope to keep my posts more organized by separating :umu: I would have hoped that people had responded to my last post by now but I guess not :yahaha: Anyways, off to the next topic!

Saya Tokido’s appearance
Let’s tackle the first mystery of her route. Mainly, why does she suddenly appear in the Little Busters’ dream world? And why does it only happen after Refrain? It’s a bit tough to explain this part but I shall do my best.
There are many theories above about how she enters the world; early posts did refer to the dream world not being connected to any timeline, thus meaning Saya’s accident happened way before the bus accident. I personally believe otherwise.

I think that Saya’s accident, the earthquake, is connected to the Little Busters’ accident. I don’t remember it quite clearly, but didn’t the VN hint at an earthquake causing the bus crash to begin with? Even if I am wrong, then it’s also quite probable that the bus crash itself caused a landslide directly hitting Saya’s residence at the time. She was just another unfortunate victim of the bus crash, albeit indirectly. And I think that’s how her soul wandered into the dream world.

And after realizing she had some form of control over the dream world, she decided to take it into her hands to turn the school into the setting of her favorite manga, School Revolution. This was actually something I caught up on early on, since I remember Kyousuke in common talking about the premise of School Revo; really funny coincidence how she was able to hide in the shadows all along simply because Kyousuke thought that School Revo turning real was just a byproduct of his own control and love for the manga.

I guess it’s already been explained above, but Aya probably looks a lot younger and/or more frail than Saya Tokido. Saya Tokido is just a persona, after all. Her ideal, if you will. I wouldn’t be surprised if Aya herself turned out to be a flat-chested girl, as short as Kud. Or even a literal middle schooler, with Saya Tokido being a possible older perception of herself. At the least, I am confident that the Saya Tokido we see isn’t entirely how Aya herself looks like.

As for why she only appears after Refrain? This is what I have a harder time understanding. Personally, I think it would have been a better touch if, during pre-refrain, when you choose to fetch your notebook, Saya still comes out and tackles you to the ground. However, since pre-refrain Riki isn’t as strong as we all know him to be now, he would default to not going back to retrieve. Just a headcanon of mine, if you will. As for when it takes place? I have this nagging idea that, in Refrain, when Kyousuke decides to stab himself to reset the world, the entire world loops all over again, but with Riki and Rin already stronger, and with Kyousuke in the right place, blocking the gas leak. It might be during this time that Riki and Saya cross paths, even temporarily.

6 Likes

I think this is rather unlikely because wasn’t Riki the one friend she made during her time in Japan? Who was also a child at the time, so I can’t see the bus accident and the landslide happening at the same time like you illustrate. The two accidents might be related in a different way, but causality wise I don’t believe they have much to do with eachother.

I’m also not sure if her appearance is actually that of the Saya Tokido from the manga, as the one CG you see during her flashback shows her appearance to be the exact same as how you usually see her, but instead as a child. While in the dream world it’s obviously a more mature version herself, I do think it’s mostly her own appearance. Though I could be mistaken on this I suppose, but that’s the impression I got.

I think this is a very interesting and amusing detail actually, thanks for pointing it out because otherwise I probably never would even have known about this little bit. You make some good observations in your posts and I much agree with you that an Aya After would be a great thing to have, even if it’s very unlikely at this point. Her ending is one of the most confusing and ambiguous ones after all.

6 Likes

Here we are, at the end of all things Little Busters. EX has been quite the wild ride. Shirokiri gave me a reason to like Kanata, Tonokawa gave Salsameat a credible and heartwarming backstory, and now Maeda introduces us to a mysterious girl with little buildup beforehand. Saya has always been a point of curiosity deep down, even if I ended up dismissing her as a Yurippe prototype in the past. Now I know she’s more than that, FAR more.

Saya (or in the world where something happened, Aya) is different from the rest of the cast in that while she does give off the first impression of being a chuunibyou patient, it’s quickly established that she’s rather serious. In fact, it’s hard to pin down a solid archetype for Saya’s character, distinctly separating her from the comparatively colorless Little Busters. She’s beautiful and sympathetic towards others on the surface, but is ready to whip out a gun and be serious at any time. At times she acts like a cold soldier, at others a distinctly feminine and fun-loving personality. She’s embarrassed by the topic of love, put off by the topic of friendship and may or may not be a masochist inside. What I’m getting at is that it doesn’t take long to establish her as a three-dimensional character, making her route quite possibly my favorite ever written by Maeda.

Said route takes some mild cues from Mai’s route in Kanon, but also quickly sets itself on its own two feet. Her mission is to destroy the leader of the Darkness Executives and take the treasure of the underground labyrinth, and she recruits Riki’s help when he finds out about her operations. When the Darkness Executives figure out his involvement with her, they threaten to take Rin away if he tells anyone else. This compels Riki to help Saya get to the bottom of things and take out their leader (who is totally not Kyousuke wearing a mask again). :smug:

This route hits hard with excellent dialogue, great humor and shocking twists. I might have ruined my chance to cry by making fun of certain scenes, but I was so entertained that I didn’t care. Maeda is in full form here, bringing the best and the worst of his writing style into this route. Yes, I don’t care much about the repetition, but here it’s actually much more bearable than in Refrain because you can skip read text and get to the good parts quickly. The shooting minigame also isn’t all that great, but thankfully Riki’s is not required and Saya’s is somewhat easier to handle with a laptop mouse. This helps with getting the School Revolution ending, which is also quite shocking. :ohhh:

It should go without saying that the EX routes have brought with it a lot of believable romance, and Saya is absolutely no exception. I think her romance is the best of the three, and that’s saying a lot because I really liked Kanata’s romance. Riki falls for her almost from the start, and while it takes Saya a while to catch up, she grows to realize that she’s wanted someone to love for a long time. Much of her character arc is then driven by her desire to rekindle Riki’s feelings for her, which leads to both hilarious and heartwarming results. The moment when they finally kiss did not have me cheering or breath a sigh of relief, like with some of the other routes. It isn’t made out to be some sort of grand reveal or sensual experience. It welled up a feeling within me that it was right, it was normal, and it needed to happen. :ai:

One last note: the music. The labyrinth tracks are rather forgettable, and Run took quite a while for me to like, but Saya’s Melody and Saya’s Song are beautiful tracks that really capture the emotional moments of the route. They’re among Maeda’s best work, which again, says a lot about how much effort was put into this route. Thank you, Jun Maeda, for the wonderful stories you and your scenario team put together. They have warmed my heart, made me laugh, and reaffirmed my belief that there is still good in this world. They have taught me the value of friendship, of multiple kinds of love and understanding one another. They taught me never to give up my dreams, to be an independent individual and to never turn away help when needed. Thank you, Little Busters, for being the Key novel that allowed me to expand my horizons, to teach me how much of a thoughtless, lazy jerk I used to be, and to show me how far I still have to go to be favorable in the eyes of God and His children.

And thank you, Kazamatsuri, for hosting this Bookclub. May we continue to share fond memories of the works we love and adore, without hatred or guile, with one mission and understanding.

Mission Complete!

11 Likes

Yeah, well, I did say I had no evidence for this. it’s just something I’d like to believe so if I see enough counter-evidence, I’d gladly let go of it :wink:

That, I can accept. I guess we’re still both in agreement that the Saya we see in the VN is not entirely how Aya looks.


Anyways, now for the next Saya route infodump~ /o/

The route and everything in between

This is probably going to be the most personal of my series of thoughts, since I’ll just be tackling what I thought of the route and overall impressions of the writing.

So what do I think of the route, overall? I thought it was pretty damn good! Enjoyable all throughout, but it suffers in replayability. Let’s start with the comedy. The comedy in this route is anchored solely on Saya Tokido as a character and I have to say, it is very on-point. Riki’s stupidity, the absurdity of the puzzles, Saya’s reaction to literally everything; all those things tie in so beautifully and consistently to the point that, even though I can see Saya’s reaction coming a mile away, I laugh every single time. Coming from having to play rock-paper-scissors with a statue, to dying over a single pair of panties, I just can’t express how absurdly funny it all is. And I think this is where Little Busters and, well, Key in general, shine. Granted, it’s not for everybody, but it made me smile.

And then we have the dungeon. I’ll be honest, I found the dungeon pretty fun on my first playthrough. I love exploring mazes, finding new things, and even getting caught up in the traps. I guess you could blame my adventure gaming background but it came to a point where, even if I already found the exit room, I would still go around the entire map to find everything that the floor had to offer me. Even the shooting game kept me entertained and it worked pretty well, as games should: the more you get used to the game, the harder it gets. Although I admit over having an advantage to the game simply because I could react immediately to Saya’s Japanese number instructions.

I will admit, however, during Replay, where we play as Saya herself, I started to find the dungeon frustrating. I died countless times trying to discover everything, and everything I knew from the previous playthrough just came back to bite me in the butt. From a more naive point of view, I’d be screaming at the game at that point. But it did make me think: “Isn’t this exactly how Saya feels, having to go through this game?” In short, it’s nothing short of genius that, even using a mechanic as frustrating as this, the author was able to make me feel what the character herself was feeling, even if only for a short moment. I’m at least thankful that, after dying on one floor, the skip function would bring me straight to that floor immediately. That was merciful of Shun Tokikaze :stuck_out_tongue:

The farewell scene, however, is something that I absolutely cannot complain about. It is simply Key doing what they do best: showing striking scenes that tug at your heartstrings. In the end, Saya is, without a doubt, just a tsundere chuunibyou. She is fully aware that her time is up in this world, and she just cannot accept a simple ending. No, she has to go down in the grandest way possible. That’s exactly why she wishes for the treasure to be just that: a massive bio-weapon. She sets all these things up just so she could say goodbye to the man she loves and still keep her “Cool Spy” image, crying tears while doing it. It’s immensely frustrating and immensely heartwarming at the same time and I just… I just simply cannot. Saya, you idiot!

All that aside though, all the fun it gives makes it suffer in replayability. inb4 “hurrdurr replayability in visual novels”, but I believe the replayability in VNs lie in going back and trying out different choices to see how it changes the story. And try as much as I wanted to not use a walkthrough, having to go through all the dungeons again just to try out a different set of choices was just tiring; even without the shooting game. So yeah, I needed a walkthrough to get the Idiot Riki scene, and I probably will have to use a walkthrough again to get Saya’s Ecstacy Mode achievement. It would have been nice to be able to skip the entire dungeon crawl once you’ve finished the route, but I guess that might have been too much to ask for :yahaha:

8 Likes

Well, Kyousuke made it harder to fuck with you(Saya).

CJ said he played it off the visual cues alone so. Also, back in my day we didn’t have text pop-ups. This route pretty much taught me how to tell time in Japanese. (Also the game had recoil and wasn’t easy as shit.)

Aya’s exact age is up in the air, but she’d be somewhere in the high school range on her second trip to Japan.

2 Likes

Heh I don’t really want to argue against something you want to believe, and in all honestly I enjoyed reading your theory on both accidents. I guess I just illustrated why I thought differently about it, and I don’t necessarily want to convince you that you’re wrong. I’ve always had the impression the accidents were connected in a way that in both cases there were people involved who had regrets, Saya not having experienced love or friendship (aside from maybe playing with Riki as kids for a little while) might have been a catalyst that pulled her to the dream world.

This summarized my feelings on the ending extremely well. It’s so bittersweet and while it made me sad it also was beautiful in a way… It’s hard to put in words but it provoked a range of emotions in me that isn’t simply described in just a few words, and the confusing epilogue afterwards only adds to that. It makes me realize more and more how much I appreciated this route as a whole.

While I can make out the Japanese numbers I’m hearing there’s a certain delay in my brain for understanding them, especially when they’re shouted in rapid succession. I soon figured it would be easier to rely on the visual cues :yahaha:

As for replayability in a VN, if you’re going for achievements I can really imagine this is not the best route when it comes to that. I’ve never really made achievements in VNs a priority, maybe I should change that for Little Busters…

4 Likes

tfw I went through seven floors playing the shooting game on touchpad
granted that was easy level but still
that was horrible
thank god I was able to borrow a mouse after that
bless mouse :computer_mouse::computer_mouse::computer_mouse:

Anyway, Saya route. I’m actually pretty glad I didn’t watch the anime, even though I got vaguely spoiled before, because this route was a thrilling ride.

Saya’s constant screaming can get grating sometimes, but she’s a cool, fun character and her theatrics are actually pretty amusing for the most part. Maybe she could use a little bit more ambition… or maybe I just can’t relate to her “I want to be like a normal girl who’s in love” thing because I’m clearly not that kind of person, but fanservice aside I didn’t really feel that her agency as a character was compromised that much in the route, which is nice.

And, because I’m not letting go of this gimmick any time soon, if she was a classical piece, I’d say she would be Shostakovich’s Waltz in C minor. (Lol I’m touching on a 20th century piece already and I haven’t mentioned a Baroque piece yet rip.) Shosty is more known for his emotionally brutal symphonies, but I like how this waltz instead capture this brutal mood in a low-key, romantic way. Pretty Saya I’d say. :umu:

The route itself is quite like a shounen manga, from the hammy characters to the barrage of action scenes… even the tsundere love interest, lucky sukebe jokes and penchant for overcomplicating its plot haha. I followed Bleach to the ends of hell, I would know. Anyway, I actually enjoyed the dungeon game, even when my trackpad is being horrible, though I did skipped the shooting game by Saya’s perspective for time reasons. Likewise, I did enjoyed the story too, and the romance isn’t bad.

I did say it overcomplicated itself, but I thought Saya route was written clearly and neatly enough that it didn’t really feel confusing. Whatever the ending could have meant, it didn’t really matter much because this is more of a story of first love than anything else, and her fate at that time was at uncertainty, much like people in critical condition would be. Whether she survived or not is up to us instead – we could either take it as her waking up from the accident or rather just a childhood dream. I’m fine either way.

Anyway, I dunno, I personally enjoyed this route. 4.25/5 was actually so engaging I got late in class. :'D

P.S.: tsukkomiira true best girl

4 Likes

I reject the idea that (S)aya would actually travel back in time to be with Riki. Aya realized at a young age the massive difference in living standards between Japan and Egypt, and she made a choice to help those in need. It wasn’t fair for her to live in luxury when other people struggled daily to find food and water. Knowing that, she chose to go along with her father and help him for ten years. Taking a time machine would be the same as nullifying the choice that shapes such a huge part of her character.

Now that’s probably close to what that post would’ve looked like if I wrote it down a year and a half ago. I mean, I can never be really sure because I’m terrible at taking note, but I think I saw it as a more black and white situation than it really it. Indeed, helping people in Africa is a really noble act, but it had drastic effects on Aya’s psyche.

First of all, it’s obviously not a place to raise a child. Second, the later Egypt segment is basically about how Aya developed her “cool spy” persona, or one very much like it, and much of the route focuses on breaking that persona. Now that persona involved ignoring her emotion and stuff, but she wasn’t necessarily completely miserable; she still respected her father and his work.

If Aya stays in Japan, she’d be happier as a person, but that’s a big middle finger to Africa. There is just no answer to be given here: it’s a moral gray zone and the text itself is cryptic as fuck. I definitely over-simplified the issue of Aya’s character in that old post. Time travel does undermine Aya’s decision in life, but who’s to say that’s a bad thing.

Relevant Story Extract

3 Likes

Finally got around to replaying this! Let me start by saying: OH GOD MY PREVIOUS THEORY IS COMPLETELY WRONG (according to the VN). I UNWITTINGLY BASED IT ON THE ANIME CANON ALONE (which actually makes a lot more sense argghhhh)

I’m just gonna say it, this route is a fucking mess! Maeda what were you thinking! All of the supernatural phemomena up to this point has been explainable under the premise of near-death artificial worlds, because anything can happen in an artificial world. BUT THAT DOESN’T EXPLAIN FUCKING TIME TRAVEL IN THE REAL WORLD! Yes, Aya was a teenager when she was killed, her time with Riki as a kid was many years earlier. The only way I can think to explain this is that the image of her with her dad at the end there is just that, another artificial world; an afterlife for Aya to live out the youth she never had. But I just can’t be satisfied with how damn lazily open-ended and confusing that ending is.

But it’s not just the ending that’s lazy and confusing! What the fuck is up with the chronology of this damn route? We finish the route, it does that shitty ploy that maybe Saya never existed for all of five seconds (I thought that would be interesting and they did nothing with it), and then we got to Aya’s tragic backstory. Don’t get me wrong, the idea of portraying the story of a girl who had no youth entering the world of Little Busters is interesting and a great concept to explore. But the way it connects to the story is so… Jarring. We’re thrown from Riki into this backstory that goes for a good 20 minutes covering Aya’s life, and then Aya ‘dies’ at the end, and we’re immediately thrown into GAME START.

WHAT IS WITH THAT TRANSITION? You give us a very grim, very real story and then we’re immediately thrown into a fictional video game where Aya is suddenly a completely different person, with no explanation for what’s going on. At the start it feels like we only know what Saya knows, but it turns out there was a lot of info kept from us, like the fact that she created this avatar and dungeon based on her love of school revolution. But how the hell does that explain the video game-ness? WE HAVE NO REASON TO BELIEVE AYA HAS TOUCHED A VIDEO GAME IN HER LIFE. But you know what really drives me up the wall? It’s the fact that the route immediately breaks all continuity here by having a time skip at some unspecified point between waking up and talking to RIki. We skip from before we entered Saya’s (common) route to after we finished it, and there’s no tell that we did so! We suddenly skip from past to future with no warning, and we’re just expected to figure it out as we go!

deep, exasperated breaths

I had a lot to get off my chest. This route is bad, like the worst route in Little Busters bad. But it feels like my criticisms aren’t the same as the ones a lot of you guys are having.

But you know what? I still really enjoyed reading it.
Why?
BECAUSE THIS ROUTE IS FUN

Saya is a fucking adorable tomboy and unlike anyone else I’ve seen from Key. Maybe it’s because we spend a lot of time in her head, but she feels so damn real to me. The way she’s at first trying so hard to keep up appearances, until they eventually collapse and the bipolar tryhard she is comes to light, and Riki totally falls for her earnestness. It’s good! And overall, this route is really fucking funny! At the start it feels a little jarring and creepy, but as we get on, like Riki, it starts to become apparent that this route is really fun and not something to be taken overly seriously. It features the best comedy in the game outside of the common route, and it’s a different breed of comedy than the common route, it’s very refreshing. The minigames? A little annoying shooting all the enemies, but I love the dungeon. Especially the repetitions.

Once we get to replay, the story becomes a groundhog day comedy. Cliché maybe, but with Saya’s personality it’s fucking hilarious. With each repetition you can feel Saya’s patience slipping away, until after a point she’s just so fucking done that she seems honestly insane at points. One of my favourite bits is the floor where Riki firsts decides to call Saya by her first name. You keep repeating and Saya starts filling in for Riki, claiming she can read his mind. With each repetition her inhibitions lower, until eventually she doesn’t even mind stripping naked in front of Riki to get the mission done and looking like a complete lunatic. Sorry I’m repeating myself now but it’s really good. The final cherry on the cake is the final repetition though, where Saya is so over everything that she brings a minigun to fuck everything over and shoot their way to the bottom floor. This was hilarious to see in the manga, shame they skipped it in the anime.

I think everyone else has covered the remainder of the route really well, I just wanted to get a few things off my chest, whew. I really like this route, but I think I have to rank it as the lowest of them all for some really bullshit disjointed messy writing. The weirdest thing Maeda’s ever written.

Oh yeah, still need to read the extra content, I’ll get back to you guys on that.

8 Likes

I have recently finished this route and basically came here to see if there are people who figured out just what the fuck exactly happened in the epilogue. But I guess there’s none, so I’ll say what I’ve got on my mind.

First of all, the character herself. I caught quite a few spoilers long before reading the route (because I, well, don’t know Japanese), including the fact that Saya kinda steals Riki from the rest of the Little Busters and that definitely took a toll on my opinion of her. By the time I started reading the route, though, I was cool enough with that all to at least think somewhat straight about the character and the route (but most likely, I’m still subject to prejudice).

I’d be lying if I said I didn’t find Saya funny. I couldn’t get 100% invested in her state of mind and her troubles, because she didn’t kinda click with me even regardless of that tiny bit of initial aversion I had towards her, but I still enjoyed most of the scenes with her I was meant to enjoy (excluding the repetitive stuff) and understood the gravity of her story. I didn’t like her much from a personality standpoint, but I liked the way she gradually came to being okay with being herself around Riki. Other than that, there wasn’t much character development, but hey, it’s the shounen manga inspired route we’re talking about, isn’t it?

It is, and there lies one of the biggest screw-ups of the route. Action. I was meant to enjoy the shooting game, but I was actually thankful that it can be turned off. The dungeon crawler was no good either, I quickly got tired of it during the Replay. Key could’ve left all this out, and I wouldn’t enjoy the route less, yet it’d take me less time to do so. Efficiency.

So I’ve implied that I was going to read this route, not play it. And what matters most when it comes to written pieces? That’s right, you smart ass sons of guns, it’s the plot.

I already mentioned that since this is a shounen manga inspired route, action scenes and whatnot should’ve been this route’s one of the pivotal selling points. The action in this route was a big failure for the most part in my opinion, so what’s left is romantic component and/or the actual event line that is the plot’s backbone.

Romance in this route is something along the lines of a Colossus on clay feet. While it was quite good and believable for the most part thanks to the chemistry between Riki and Saya and the way they opened up to each other, it all began with a failure so major that I can’t put it into words. So you’re telling me Riki becomes obsessed over a girl he met 4 days ago, yet it takes him 2 to 4 weeks to fall in love with one of the girls he already knows? Stop giving me that bullshit. And there was no build to that sudden obsession whatsoever, all I got was a single crane game scene that, while having nothing wrong with itself, was so far from enough to properly build the romance I really can’t find the right words to describe it. It’s like this scene was put there simply to tick a box, but to build right romance, you’ve got to do so much more than that. It’s like Riki’s obsession was based purely on how “beautiful” Saya was (and it’s not my opinion, it’s what Maeda tried to make me think by repeatedly shoving that down my throat, which makes matters all the worse, every mention of Saya’s supposed beauty made me want to vomit rainbows, not in a good sense), how nice she smelled (problem described above) and the rope bridge effect (the thrill that people experience when put together in a dangerous situation gets confused with love). Like in Kud’s route, this failed start made it impossible to buy into the much more proper romance later on. I don’t have anything against Riki falling in love with Saya as a concept, but damn it, in almost every other case Riki falls in love with a girl when he realizes that she’s not just what it seems from the outside, but that she can become a lot more, and he wants to kinda go there with her. In Saya’s case, though, Riki becomes obsessed over a funny and interesting, but still static image. That’s not how you do romance in fiction. That’s not what I came here for.

Inb4 “justified by backstory tho!” yeah, I know Riki has met Aya before. But did Maeda really think that throwing in a simple “childhood friends” flag would do the job? Lol, no. Like, NO. To justify as much of an obsession as such that breaks even Kyousuke’s rules and makes Riki fall for Saya over and over and over again you’ve gotta spend a hell of a lot of screentime on building both the relationship as as organic as you possibly can and a character as a great a personality as it’s physically possible. But all I’ve got was something along the lines of “they met back in childhood, now shut up and eat my ‘Saya is the best’ rainbows”. Really, the fact that Saya is Maeda’s favorite character doesn’t help matters: it looks like to Maeda she was already the best there could be, so he forgot to build her for me as a reader. It actually felt that way from the way Saya was portrayed.

And yeah, all of that isn’t said to put any blame on the character. She didn’t write the route, after all.

Now the plot itself. Damn, I want to hug @Aspirety for voicing all that rage that welled up inside me because of how fucked up was the event line of the route and especially the ending. It took me quite a bit of discussing with my net buddies, googling and reading forums like this to finally figure out at least some kind of a solid understanding of what exactly happened.

Now, I understood the event line by myself as follows: Aya grows up never knowing real adolescence, gets killed in a landslide and either barely alive (if she is younger than Riki and the rest in reality) or already long dead and cold enters Kyousuke’s world as she too has a very strong unfulfilled wish: to have lived her youth like everyone else, and so on and so on.

She basically gets what she wanted in her route, or at least, the last Replay of it. After she shoots herself in the head, the epilogue is shown, where she, still a kid, tells her father about her experiences in Kyousuke’s world and goes to play with Riki. That ending is what I’ve been unable to understand: is Aya alive? Is she dead? Was the timeline split on that moment, or was it all a dream or a hallucination?

What really hit me after that was the fact that Saya’s light goes away from Kyousuke’s world after the epilogue. I never gave that enough attention at first, but after rewatching my livestream I facepalmed at the futility of whatever thought I put into the matter before. The epilogue happening before Aya’s light went out means it only happened in the illusional world, but never did so in reality. So as of now, the most plausible hypothesis for me is that after having her dreams fulfilled and regrets washed away, Aya was given the memories that we see as an epilogue and was finally able to peacefully pass away. I’m sorry to all who want to believe otherwise, but I try to base what I think on what I see and read, and if you point at a cause-and-effect chain that leads to a conclusion that Aya is somehow alive, I’ll gladly consider that and maybe agree with that.

So, all in all, I did enjoy Saya’s route to some extent, it was fun, but if you ask me, it’s oh so far from best, only Rin’s routes are below hers in my opinion, because Kud’s route was kind of saved by it’s fourth bad ending, which gives a lot of insight on Kud’s real wish and suffering.

2 Likes

Hmn, maybe it’s just me, but I wasn’t really too confused about what happened in the route. I can see how it’s too convoluted for its own good, but I think despite it the core of the narrative is p simple: a girl wants to experience what it’s like to be a young girl (have fun, fall in love, etc.) so she wouldn’t die with regrets. Pretty standard stuff, and granted this route is my least favorite among EX route, but yeah.

1 Like

My issue is that the story has such a roundabout way of expressing that core message, diving through so many strange hoops.

2 Likes

Yeah, I understood the core of the narrative too (the ending took me some time and effort though), but what struck me was this weird round-robin way it was demonstrated. What kept Maeda from smearing the backstory evenly throughout the route instead of not just putting it in a single infodump (which is mostly a bad thing in literature), but putting it in a weirdly-placed infodump?

I guess we’ll never know :maeda:

2 Likes

The answer: Maeda is a hack

1 Like

It’s no secret that Maeda’s ideal girl is Saya (AKA Yuri from Angel Beats), after all :maeda:

But I’ll turn the tables a bit on your argument; I don’t disagree with you completely (ergo your arguments do have merit with regards to the romance), but you did mention:

I think the point in which Riki genuinely fell in love with her was somewhere later on in the route. I was planning on posting this sometime later on, but I might as well get a headstart on it.

Riki didn’t just fall in love with Saya because of her beauty (and her nice-smelling her). He fell in love with her because, well, she’s an idiot. It’s not the cool spy image that Riki wanted to get close to; It’s her self-deprecating maniacal self that loves chasing after anything that is fun and cool is what Riki genuinely fell in love with. There are many words that I can use to describe why Riki gets infatuated with Saya almost from the get-go but I think that, really, the most succinct way I can describe it is: Riki is in love with Saya for the same reasons that he is in love with Kyousuke

I’m not saying that she is a Kyousuke clone; that would be far from the truth. But I believe that the similarities that she does share with Kyousuke are exactly the similarities that get Riki hooked. It’s the whole get-go attitude to get up and achieve something while remaining a lovable idiot that Riki constantly mentions being attracted to in Kyousuke which causes him to fall for Saya. And that’s something that only she has, I feel.

But eh, I won’t deny the amount of mary sue-ifying that Maeda does for her character. Probably as much as I cannot deny the amount of gary stu-ifying that he does for Kyousuke. They just have that kind of special appeal to Maeda :yahaha:

6 Likes