Little Busters! - General Discussion

Well, here you are explicitly talking about the common route:

Yes, I get. And it’s not like this.

10 is perfect.
9 is very good.
8 is good.
7 is average.
6 is bad, (if you get a final average of 6.9 you are reproved unless the Class Council decides you can pass the next year)
5 is really bad
4 is terrible

So, I can’t help but have those biased conceptions. Every time I see a 6/10 my mind says it’s bad.

No… I’m not… Randomness is throughout the whole VN, crazy plans take up laaarge portions of a couple routes, and the disruptions are… eeeeverywhere.
Besides, I said that “The story rushed at a boring ‘I wish it could stay like this’ goal.” This is the story of the VN as a whole.
When is that the goal of the common route? The goal of the common route is the baseball thing. I don’t see my words point to the common route. Wishing things could stay the same begins to become a larger thought as the VN goes on.

That just doesn’t make sense. The half-way point between perfect and outright failure (the point between the 10 and the 1) isn’t “really bad.” Average is the mid-way point.

The whole common route is basically just randomness and crazy plans, so if you don’t like those, how could you like the common route?

Try to convince our directors. I’d be immensely glad if you did that.:stuck_out_tongue:

As I said before…

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I myself enjoyed the common route for different reasons.

First, the choices. There weren’t few of them, and this made the romantic progression more believable. You got closer to the girl by showing interest on them and getting closer to them.

Second, the length. It wasn’t too long like Rewrite’s common route nor was it too short. While it was still pretty routine-ish, which I liked.

And most characters were enjoyable.

Hm… I thought you disliked XY creatures and didn’t feel well near them… Have you already tried an otomege, then? Because it seems like you’d like those games.

(In a world full of sweets, sour tastes good)

I… don’t think that’s a common route thing. The choices to get in and through routes were pretty convoluted too. Deciding if you want Riki to go down a hallway or up a staircase, or choosing if Riki gets to go eat inside with his friends. There were some weird ones.

I barely even remember a romantic aspect to the VN. The romance was just added on top of a story, and in some routes, such as Kud’s, I felt it actually detracted from the experience.
Litbus romance was weak.

A good character is good, despite what prejudices I may hold. Masato and Kengo especially were great friends to Riki, and I respect them.

I read The Second Reproduction some years ago, but it was pretty trashy. I don’t know of any well written otomege.
I’ve been meaning to read Hakuouki for a few years, but I don’t read VNs very often (maybe like… once or twice a year?) and I’d rather play something cute. There’s like… one cute guy out of the hundreds of anime and VNs I’ve sat through, so you can bet that otomege aren’t the place to find cuteness.

But, those choices led him to places where the girl would be, thus showing her that Riki appreciated her company. Much better than choosing which girl’s bikini is more beautiful.

Well, I do agree that LitBus romance was weak, but that’s not necessarily a bad thing. The routes didn’t lose their focus or went too far from the story to give place to pointless ichaicha, which is the most common form japanese writers do romance. There was ichaicha, and there was romance sometimes, but nothing that got in the middle of the story, like some VNs do.

The outcomes may be good, but the actual decisions given to the reader were lazy and bad at times.

I don’t remember Key doing that before.

I didn’t say it was a bad thing. I just disagree with you saying the romantic progression was believable.

Never said Key.

It was believable, because you followed each step of the romance, and you can actually understand why the two became a couple. But you don’t go expecting two 16-year-old teenagers going full romance just two weeks or a little more after meeting, do you?

@Kotarou, you just need to consider that Rin plays a far bigger role in the VN than Komari. Sure, Komari can be more focused than some other girls, but think about it: Who had a special connection to LB’s themes? Who was involved in the main plot and really had to get stronger? Who was the one who Riki ended up with in the end of the VN?

Besides, there would be no reason to put the heroine that’s not the main one in the group that was even closer to the story as a whole and to Riki (the original Little Busters)…

I’m sorry for asking this late, but can someone explain why Little Busters! was considered “hard” to adapt into an anime ? I heard someone say repetition, and over-branching story lines. And I don’t fully understand what that means.

For it to be a good adaptation, it would need to be split up into separate arcs in a repeating fashion. Riki gets to the end of a route, and the story resets back to the start. It would preferably show the changes Riki goes through across the common routes, refer to failed examples, and somehow transfer the ending of Litbus to the anime format, due to 4th wall breaking. It would also need to explain the mechanics of Riki’s narcolespy (something that anime-only viewers are very confused about) and there’s a lot of other things.

Unfortunately few anime bother to do that style. They just pick a “true” route and shoehorn everything else in to create a single timeline.

Of course, a lot of the stuff you gain and lose from different adaptation styles are things you may or may not care about. For example, I fault Kanon '06 because it waters down each character’s relationship with Yuuichi. Other people think it was a really good adaptation. Preferences shrug

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Its hard to explain without playing the VN, really, which I would certainly suggest you do if you ever get the chance. But the repetitive nature of a VN most certainly plays a huge role in it. One part of that is how you actually watch the characters grow and change each time you read through the common route, but the other part has to do with (Refrain)the secret of the world, and the deep meaning and emotions that are realized through witnessing the the toil of the repetition yourself, versus just being told about it in the anime.

Story-branching is something that all visual novel adaptations have to deal with, and honestly is why so many of them fall below par. Its not something that can be easily dealt with if the adaptation is going to include close to everything.

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Another question for whoever can answer.
The character designs were split between Na-Ga and Itaru Hinoue right ?

Itaru Hinoue did Yuiko, Haruka, and Komari
Na-Ga did Rin, Mio, and Kudryavka
In EX, Itaru obviously did Kanata, since she did Haruka.
In EX, Na-Ga did Saya.

So who did the character designs for Sasami, A-Chan, and the male cast ? I’m pretty sure Na-Ga did Riki, since it’s pretty obvious Itaru doesn’t draw guys like that.

Ohh, and while we’re in the subject, this might collide with Kud Wafter, but who did the character designs for Yuuki, Shiina, and Ui ? Since character designs were split in there too, but mostly because of Kanata being there.

Na-Ga definitely did Sasami, and I believe Kyousuke, Masato, and Kengo as well.
I would guess based on style that Hinoue designed A-chan and Shiina, and that Na-Ga designed Ui and Yuuki.

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The general rule of thumb I go by is that older-style big eyes are Hinoue, and the more standard modern eye type is Na-Ga.

No. Shiina is designed by Na-Ga. In KudWaf Hinoue only designed A-chan and Kanata.


I think it’s rather easy to tell the difference between Na-Ga and Hinoue design, but why a lot of people find it hard?

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Ooops next to Kud, its pretty obvious, your right. Her eyes were just so big that I just kindaa guessed she was Hinoue and moved on lol

I started some time ago Little Busters, the feelings I have while playing is really different from the one I had with Rewrite. The pace seems a little slower and more nostalgic.

But I have some questions about the Perfect Edition which mus be officially released in english :

  • does Ectasy have its own common route ?

  • in a video, I saw a battle between Kanata and Midori who had both a rank above of 10. Did Kyousuke begin a warrior regime in the school ? or more seriously, how a stubborn prefect and an imaginary girl can fight together ?

  • I also saw Key seems proud of its past with the presence of sex scenes of the Extasy version but where the majority of the scene is replaced by a flower picture. Anyone know why they did not simply remove all? Does this is also the case with Sasami, Kanata and the other heroines ?

  • I also read the routes of Kud and Haruka received changes. Does it bring many changes in their story ? or it is simply additional scenes (for example, to complete the route of Haruka with the story of Kanata).

Thank you.

The EX common route is the regular one with some additions related to the new heroines. I think there are also some other changes like more Kyousuke’s 1 question 1 answer (?)

As far as I’m aware that can’t actually happen. There are a lot of videos out there where people have modded the battle system to add extra characters, so it might just be that.

Not really sure for the other two questions.

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