I haven’t read the entire post since I’m busy now so I’ll have to make a follow up post later… But I’d like to say I’m very much against the “1 fail vote - no one wins” rule; not because of my allegiance in this round but because it goes against the whole point of avalon. The point of the “two fail votes” needed is that it balances the game when you have to choose 5 players, and almost half of the players are your opponents. With almost a 50% chance of choosing an enemy (assuming you don’t know their identities), having 1 fail vote mean a failure in the mission essentially means that it is very skewed against the players who do not know their opponents. It makes less sense when, with less players, you only need to choose 3-4 members; but for 5 members I say this rule is of the utmost importance.
See, just last round, the game had two fail votes. It isn’t that unrealistic for that to happen again in this round.