Yeah, I know because it’s the one way to get exp through outside of operation.
Beside why AB:OW’s battle system haven’t a free range and hunter attack type? I think it’s good idea to make game easier.
(Hunter=attack the enemy who is nearly ready to attack the player in the next turn.
Free Range=attack all enemy in the battle area. (With this The player’s attack power will decreased despite the number of enemy unit.
Example: If there are 4 enemy units in the operation, it will deal the enemy with 1/4 attack power to attack the enemy.)