[quote=“Misuzu, post:11, topic:854”]
On a side note my friend got a bad end in Kanon one time where Yuuichi died
[/quote] Where was this? How did I miss this?! Am I going to have to pick through all the choices again to find it?!? AUGH!! X(
[quote=“Pepe, post:12, topic:854”]
When I start playing a VN (without a walkthrough, at least), I usually try to make decisions based on what I personally would do if I were in the situation.
[/quote] That’s what I do, too. For my first runthrough of Sakura Wars V (my first visual novel ever) I put myself in Shinjiro’s shoes and chose what I would do if I were in the situation. I’m a bit of a shy, obedient doormat in real life, so I chose some of the more nobler choices. I ended up with Rosita’s ending, but I did not get the super-secret team coupling attack because I pissed off some of the girls. I did the same thing with Kanon, and I got in Ayu’s route, but turned off the game when I unintentionally stumbled onto her sex scene. I plan to do the same with Little Busters! when the game shows up.
[quote=“Pepe, post:12, topic:854”]
I come from an adventure gaming background and, like, 75% of games that I play are of that genre. You know, those old school point-and-click games where you have to do pretty much try everything out in order to proceed.
[/quote]I grew up with those, too! I played Day of the Tentacle, Sam and Max Hit the Road, Muppet Treasure Island, and a couple other archaic-looking point-and-click adventures. I never managed to complete any of them except MTI, but man, I liked playing them as a kid. :3
[quote=“Pepe, post:12, topic:854”]
That sort of thing also makes me realize some things about the characters that you don’t see if you merely stick to the good ends.
[/quote]Isn’t that the same thing as you said with #1?